Created by Daniel Benmergui, Dragonsweeper game is a hybrid of Minesweeper and fantasy RPGs where players navigate a grid-based map while avoiding hidden dragons instead of mines.
A minesweeper game that requires observation. Make sure to read the monsternomicon.
Each revealed tile provides clues about nearby dangers, requiring strategic deduction to progress safely. Unlike traditional Minesweeper, Dragonsweeper include RPG mechanics like power-ups, magical abilities, or even combat encounters when a dragon is uncovered.
The game combines logic and adventure, appealing to fans of both puzzle games and fantasy worlds.
HTML5 Game Developer, Enclave Games indie studio founder, js13kGames competition creator and Gamedev.js Weekly newsletter publisher. Mozilla Tech Speaker, Gamedev.js community firestarter. Organizes meetups / workshops / hackathons in Poland, passionate about new, Open Web technologies, excited about WebXR and PWAs. Likes eating sushi and playing Neuroshima Hex.







try the amazing puzzle game.
The monsternomicon is the part that sold me. Most minesweeper variants just reskin the numbers, and after two boards your brain stops reading them at all. Making you look up what a tile actually means adds a step that slows things down in a good way, so it feels like exploring instead of bookkeeping. Plenty of hybrids bolt on RPG stats for no reason. Here they seem to be doing real work. Curious whether the difficulty holds up after the first win?